There is no separate SDK for Cocos2d-x, however, error reports may be captured with the Android SDK and iOS SDKs respectively, and will be captured as c++ errors.
For more details, please referr to the Cocos2d-x integration manual.
There is no separate SDK for Cocos2d-x, however, error reports may be captured with the Android SDK and iOS SDKs respectively, and will be captured as c++ errors.
For more details, please referr to the Cocos2d-x integration manual.